About me:
Currently, I work at Aries Technology as a Game Developer.
Feel free to contact me through LinkedIn or email. I'm' happy to hear about you.
I've been in the game industry for more than three years. Working both full-time as a C++ game developer and part-time as a Unity game developer.
Technical skills:
Game AI - FSM, Genetic algorithm, A* and Behavior tree.
Gameplay Programming
3D Game Graphics - DirectX 9/11
3D Game Physics
C/C++, C#, Java, Python, Lua
When I had down time, I worked on several 2D and 3D Unity projects.
Space Spells
iTunes link: http://goo.gl/PHWJxP
Lone Island
Game Website: https://goo.gl/oYzRxw
Technical highlight:
Gameplay mechanism
2D Procedural Generation Map
A-star path finding algorithm for the enemy.
Cyber Taxi Chase
Game Website: https://goo.gl/EHSCxs
Technical highlight:
Endless 3D Procedural Generation Map
Enemy AI FSM
Camera movement mechanism
Asteroid Crusher
Demo link: https://youtu.be/asB5ZqIjFAA